A few months ago, I designed a solo game called Hieroglyph Historian for a BGG contest. And now the contest results are out.
I didn’t get a placement in the overall best game, but I’m really happy with the placements that I did get! ![]()
I designed the game just 2 weeks before the contest deadline on a whim, so there are some rough edges. It combines both in-hand gameplay with on-the-table gameplay as a crunchy solo word building game … using just 18 cards! Your goal is to create words to decipher the values of Ancient Egpytian hieroglyphs for a high score.
Outside of the contest, the game had a lot of interest due to the mechanisms + theme, so I’ll definitely be revisiting and fleshing out this design again soon!



